Sometimes I switch up the 3s to include ..It's who you know to get another call-out from Clyde, and taking out Sun in Yer Eyes. The Stakes Just Rose is very useful in this deck allowing Clyde to move yet again, or to turn Travis, Burton, and Aswell into powerful 3 studs with their Shotguns. Hiding in the Shadows is important to help against Unprepared, and the Kidnappin's are there for targeted kills.
Blueticks get around Paralysis Marks, and generally allows Clyde and Travis/Burton/Aswell with a shotgun to dance around town chasing after bounty.
Shotguns are also a great alternative for Clyde if a Holster doesn't come up. Legal Instruments gets extra influence from Philip and Burton.
I've played around with starting Clem, but then the starting economy suffers. With 7 you can get a Holster and a deed out first turn. Burton is great with a shotgun and with Legal Instruments, but Travis is the preferred grifter to mulligan to get that Holster.
Pagliaccios and The Brute are excellent shootout fodder and very reasonably priced, and Pags keep coming back for more. If the economy gets going then Philip Exp can jump in for extra influence. Tommy is the only other stud in the deck (without using Stakes).
This deck suffers from economy problems after the first turn, and the 4 cost deeds are difficult to play. I've tried the Jail in the starting Posse, but found that I rarely discarded any of my opponents dudes. This deck is very good at acing before the shootout begins. Taking out the Jail allowed me to include Burton who is more useful with his 2 draw and Deputy keyword.
IN DECK AFTER STARTING POSSE MINUS 1 HOLSTER (50 CARDS)
JOKER: 2 = 4%
A: 2 = 4%
2: 3 + 4 + 3 + 4 = 14 = 28%
3: 2 + 4 + 3 + 4 = 12 = 24%
4: 3 + 4 + 3 + 3 = 13 = 26%
5: 3 = 6%
7: 2 = 4%
Q: 2 = 4%
|Sep 04, 2015 bbzs|
|Oct 02, 2015 soulblight|