The deck I used most often during last OCTGN league, including semi and a final game.
Ooh I never thought of using the Full Moon Brotherhood home to limit movement as a way to set up Puppet - that's devious!
Actually, FMB is mainly for switching off Jake, Karl, Fred and Bai Yang. Situationally it has ather uses including the one you mentioned :)
Why the 6 and 10 of Clubs? And how do you win generally?
This deck needs to be fast and you need to bring as many spells and at least one more huckster as soon as possible.
The win condition is simple play CP and reduce opponent's influence.
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