• 1–12

12 cards

Title Gang Type Value Cost Keywords Set
Aetheric Shockwave Inducer Neutral Goods 10 1 Experimental • Weapon • Gadget • Difficulty 6 The Showstopper 14
Asyncoil Gun Neutral Goods 9 2 Weapon • Experimental • Gadget • Difficulty 6 No Turning Back 13
Bio-Charged Neutralizer Neutral Goods Q 2 Gadget 9 • Weapon • Experimental Weird West Edition 176
Electrostatic Pump Gun Neutral Goods 5 2 Experimental • Weapon • Gadget • Difficulty 5 Too Tough to Die 38
Grimoires & More Neutral Deed Q 2 Private • Experimental The Showstopper 11
Miasmatic Purifier Neutral Deed J 1 Private • Non-Unique • Experimental • Gadget • Difficulty 8 Dirty Deeds 15
Teleportation Device Neutral Goods 10 1 Experimental • Improvement • Gadget • Difficulty 6 Election Day Slaughter 15
The R&D Ranch Neutral Deed 6 3 Private • Ranch • Out of Town • Experimental New Town, New Rules 12
Vitality Tonic Neutral Goods Q 1 Experimental • Gadget • Difficulty 8 No Turning Back 16
Whistle Stop Neutral Goods Q 0 Gadget 6 • Experimental Debt of Blood 42
Xemo's Turban Neutral Goods 5 0 Experimental • Attire • Gadget • Difficulty 8 Foul Play 13
Xemo's Turban Neutral Goods 5 0 Experimental • Attire • Gadget 5 Weird West Edition 157
  • 1–12

12 cards