Law by any means

published Jan 19, 2015 | | |
Card draw simulator
Odds: 0% – 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

Tombstone_Frank 10

This is the most recent update to my cheatin' Law deck. It has blown through recent testings and is a serious hard time to play against.

With 5 starters, and no upkeep, it is very versatile in handling what is thrown at it. The cheap deeds only adds to the playability. The base ability and B & B is the heart of the deck. Make them wanted, and go get them. By day 3, you should have the Tin Star out, and can start cleaning up the town.

I am looking for suggestions on the build, as I have tweeked it several times and it still runs smooth. The only consistent problem is the need for draws in a shoot out. I am pulling several mid range pairs and need the draws to push back to a Full house or better. We have several tournaments and Quick Draw league matches coming up, so any advise is appreciated.

1 comments
Jan 19, 2015 mplain

Well let me start by suggesting building your deck around certain values. You have nine 8's here, and that's the biggest you've got. A good shootout hand should have at least two values at x12-x14, preferrably with a third value at around x10. With the kind of structure this deck has, I'm afraid you won't go far...