Draw structure was tightened even further: 14x 6, 15x 8, 12x 4
The deck relies on clever usage of bounty hunters, pistol whips, and kidnapping. Say for example, your opponent is crowding a deed that is vital to you, send a bounty hunter in to pistol whip one dude off, while attempting to shootout whoever is left over. This will leave dudes wide open for follow up kidnapping, which only gets better when Wendy is out.
The deck generally shoots about full house to four of a kind, though it now has a built in cushion of straights, and the ever increasing possibility of straight flushes as the game progresses.
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