cheat to win

published Oct 15, 2015 | | |
Card draw simulator
Odds: 0% – 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

Mrpink 20

16x8 16x7 back up straight flush

Hi everyone im publishing this deck at the request of mplain it is a pretty standard beat u up sloane gang with some grifter fun thrown in. With Super Mario and quick draw hand gun the home ability is not as big a draw back.

7 comments
Oct 15, 2015 mplain

Maaan I had a hard time against this deck. I played Abram's Crusaders and the only cheatin' res I had was Consecration and Flight of the Lepus. It is usually enough, but I think the meta will have to adapt to the Den of Thieves, need more hard cheatin' punishment now. Oh and Monte Bank is super annoying.

Like the draw structure, this deck was winning every lowball and still rocked in shootouts (right until the moment I played Nightmare at Noon at his three 2-stud dudes).

Oct 16, 2015 Pintyhet

Why did you go with regular Jokers instead of a couple Devil's Joker (Red)?

Oct 16, 2015 Mrpink

i am still afraid of cheatin punishment, i guess i will have to get over my fear and try the new jokers out

Oct 17, 2015 Mrpink

Mario crane also doesnt work with devils joker. if i reveal a legal hand then change it to a cheatin hand mario still cant be chosen as a casualty.

Oct 20, 2015 Big Z

Mrpink, did you test this deck against control or landslide decks?

Oct 21, 2015 PaxCecilia

You are starting with 2GR, right?

Nov 12, 2015 Mrpink

pax yes i start with 2 gr. Big Z with 4 kiddnappin i do pretty good against control and land slide. land slide is a little harder because i start off with very little gr but i change my starting posse a little so i start off with more gr or influence so i can hold out a little longer.