16x8 16x7 back up straight flush
Hi everyone im publishing this deck at the request of mplain it is a pretty standard beat u up sloane gang with some grifter fun thrown in. With Super Mario and quick draw hand gun the home ability is not as big a draw back.
7 comments |
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Oct 15, 2015 mplain |
Oct 16, 2015
Pintyhet
Why did you go with regular Jokers instead of a couple Devil's Joker (Red)? |
Oct 16, 2015
Mrpink
i am still afraid of cheatin punishment, i guess i will have to get over my fear and try the new jokers out |
Oct 17, 2015
Mrpink
Mario crane also doesnt work with devils joker. if i reveal a legal hand then change it to a cheatin hand mario still cant be chosen as a casualty. |
Oct 20, 2015
Big Z
Mrpink, did you test this deck against control or landslide decks? |
Oct 21, 2015
PaxCecilia
You are starting with 2GR, right? |
Nov 12, 2015
Mrpink
pax yes i start with 2 gr. Big Z with 4 kiddnappin i do pretty good against control and land slide. land slide is a little harder because i start off with very little gr but i change my starting posse a little so i start off with more gr or influence so i can hold out a little longer. |
Maaan I had a hard time against this deck. I played Abram's Crusaders and the only cheatin' res I had was Consecration and Flight of the Lepus. It is usually enough, but I think the meta will have to adapt to the Den of Thieves, need more hard cheatin' punishment now. Oh and Monte Bank is super annoying.
Like the draw structure, this deck was winning every lowball and still rocked in shootouts (right until the moment I played Nightmare at Noon at his three 2-stud dudes).