So, this is a theoretical build I decided to toss together for a Bicycle deck out of the Arsenal. It's still a bit rough in places and is likely to be less than entirely optimized, as there were a few areas where I had to make tough choices that there was no one right answer. As I'm still missing Nightmare at Noon and Foul Play, coupled with the fact that a number of cards are in other decks of mine, I have no way of actually playtesting this deck, so I wanted to get the feedback of those who have more experience with some of the cards in here than I. I would very much welcome commentary.
Also, for those of you who aren't familiar with the term "Bicycle deck" it means that this deck conforms to the layout of a deck of regular playing cards, the name coming from a popular brand of playing cards in the United States. As such, I am not looking for feedback on how the draw structure can be improved. My goal here is to put together a fun and semi-viable Bicycle deck for the Law Dogs, who like to play it legal.
2 comments |
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Jan 25, 2016 Willisbatman |
Feb 03, 2016
queekoneeye
Reason I went with Abe (Ex 2) is because of the Noon/Shootout Ability, plus the fact that I can reduce the cost of him through Ebenezer, who makes more dudes wanted, which is a plus. |
Why are you using Abram Xp 2 instead of Dave ? Why not drop Ebenezer for Xp 1 Abram? (I only ask because of my deep dislike of ebenezer ) and put Dave in the king slot ?