This deck is all about taking influence from the dudes and isolating them. Also the draw structure is quite good so you can shoot pretty well if you need to.
4 comments |
---|
Nov 17, 2014 mplain |
Nov 17, 2014
mplain
Also, your two starting hucksters are very succeptible to Kidnappin', but you don't run any backup except for the overcosted Jia Mein. Wouldn't that be a problem? Bobo would be useful as a missile. Yes, he's only a 6, but the deck doesn't really need 100% chance of success for Blood Curse. And with this shootout composition you'll be losing at lowball like 95% of the time. Might it actually be a good idea to dilute the deck a bit? |
Nov 18, 2014
Dementia
I Think the rumors and blood curse combination works really well. This way I can take away all the influence from the opponent and win in turn 2 or 3 with only 2 or 3 deeds. |
Nov 18, 2014
Dementia
I Think the rumors and blood curse combination works really well. This way I can take away all the influence from the opponent and win in turn 2 or 3 with only 2 or 3 deeds. |
I have a 90%-similar deck, but I don't run Rumors. How does it work for yo on practice?