Spiritual Society One Base Set

published Aug 30, 2026 | | |
Card draw simulator
Odds: 0% – 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

DoomDog 999

Suggested tweaked one base set Spiritual Society deck for someone who was asking for advice on the Discord. They're playing against the Serpentine Syndicate one so couldn't take cards used by that.

The idea here is to try and blockade town square. Get Allie Hensman and Marcia Ridge into play to benefit from the blockade and push towards a win, while also building up your town. Speaks-With-Earth's React ability can combine with the home to lock down two opposing dudes in town square if your opponent tries to move out and fight you. Ragged Mule should help with mobility for when dudes move away from town square, and Buffalo Rifle lets dudes in town square support in shootouts at adjacent deeds - give one to Zachary Deloria. If your opponent is stretched thin across deeds then that might be a good time to attempt a Meet the New Boss or Election Day Slaughter (just remember all dudes in your posse will go home booted after the job).

A lot of these Hearts are for Mazatl to play with. While you're locking down town square, get Mazatl to plant Spirit Trail and Fire of Nanahbozho on the deeds adjacent to your home and make use of all the movement effects to send him around town being an annoyance to your opponent. Give him a Fancy New Hat to make him better at controlling deeds, and Ghostly Communion can let him help out in shootouts if you draw it. Other Shamans can do this too, but not as well as Mazatl.

Mazatl only being Shaman 0 means that he isn't the best dude to give Many Speak As One to as he fails the pull on 14 cards in the deck. Enapay or the other Shamans in the deck can use it to set up extra bodies in town square for attrition in shootouts or when they gets the opportunity to move to an opponent's deed they can summon an Ancestor there and then move back to town square (or wherever else they are needed).

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