Spell • Cost 1
Hex

Noon Hex 9, Boot: Choose another player's unbooted dude at this or an adjacent location. Move them to a location adjacent to where they are now (without booting).

Noon Hex 12, Boot: Move another player's booted dude at this location to an adjacent location.

"You can't flee from your imagination." - Ivor Hawley
Neutral • Ramon Puasa Jr. • Faith and Fear #32 | Weird West Edition #186
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