Dude • Draw 1 • Influence 0 • Cost 3 • Upkeep 0
Deputy • Mad Scientist 1

Shootout, Boot: Choose a Gadget Weapon in your discard pile. Janosz invents that card without booting, reducing its cost by 2. If successful, attach it to any of your dudes in the shootout. Discard it at the end of the turn.

Law Dogs • Biagio D'Alessandro • Bad Medicine #5
By on

This card is a representation of an ongoing problem with Law Dogs dudes and one of the biggest issues with playing the faction: no influence. This card would be absolutely fanctastic, and a serious starter if it had a single influence, but for some reason it doesn't. I view this and Philip Swinford next to each other and both are deputies with one draw for three cost and no upkeep. I would argue that Philip Swinford has a better trait than Janosz Pratt's ability, which is fine since Janosz Pratt has Mad Scientist 1 skill. I view them as equal in this regard. Then, for some reason, Philip Swinford gets 1 influence and Janosz Pratt gets nothing. Starting influence is a big deal and as a 3 value this is a starter in a gadget deck. So what's going on? Why cripple the card by making it a zero influence? For this reason I'm struggling to add this card to a starting posse. End rant.