Goods • Influence 1 • Cost 2
Attire • Gadget • Difficulty 6

After you invent this Gadget, unboot one of your Mad Scientists. If this dude is a Mad Scientist, they have -1 upkeep, +3 value, and this Gadget gains the Sidekick keyword.

Resolution, Boot: Choose a card in your draw hand. If it is a heart, change its value; otherwise, change its suit to hearts.

• Wayne Miller • There Comes a Reckoning #28

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