Abominations deck intending to abuse Buried Treasure and Ivor Hawley EXP 1. The draw structure is 16/12/8 (8/Q/K) which, while not optimal, also leads to a lot of won lowballs. In addition, the nature of the deck is that your abominations are expendable, so don't worry too much about losing them. Valeria is a big loss though; if you lose her, just ace The Wretched with Buried Treasure when you get the chance, they're not entering play any other way.
Importantly, make sure you never put a second Ivor into Boot Hill; he's never coming back if that happens. The deck has a fair few cheating resolutions (7 in total), 4 of them are overt (Soul Cage), and the three hidden ones (2 This'll Hurt in the Mornin' and 1 It's Not What You Know...) are geared towards shootouts. There are many neat things you can with Soul Cage:
-Get back the Brute for -4 Casualties (not the greatest but it works in a pinch)
-Get back Ivor, THEN get back two more things!
-Get back the Ghostly Gun, and use his ability! -Just get back a dude to have in play.
You aren't the best at forcing shootouts and controlling deeds; town square is where you reign supreme. You can hold a lot of Influence there, and try and murder people who come for your deeds.
If you feel the need to, you can cut back on 8s (for example, 2 Reserves) and play 2 Kidnappin'. 7s don't interfere with successful pulling on Rasing Hell so it's not a huge deal for pulls, but it will make your draw hands worse (better for lowball, worse for murderin')
All in all, a fun deck with lots of funky interactions. The abomination deck I've been waiting for since Core Set.
Note: Be careful with No Turning Back and Ivor; he will give you a reduced amount of gold, not his full 9!
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