Played this in the OCTGN league. It's a melee weapon forced call out deck, if that is a decktype :P Managed to qualify with 3 win 3 loss, at least 2 of those losses would probably have been wins if the draws hadn't let me down :) Then I lost the first round of finals.
Plan is to use Stewart Davidson to make dudes wanted, then go to their home to call them out with gadgets (or miracles in a pinch). For starters make 0-inf dudes wanted to invent with Dr. Dayl Burnett if you either need to invent many Hydro-Puncher or avoid failing on a Yagn's Mechanical Skeleton. Then the opponents shooters are primary bounty targets to get Hattie DeLorre bullet reduction going.
Fish for miracles with Ezekiah Grimme. This often doesn't work, but Rev. Perry Inbody is staying at home buffing and untapping dudes most of the time anyway. In theory, Dayl could invent 3 things in one turn :)
Economy is a problem. Law dogs dudes are so expensive! I'm not sure if Stewart Davidson is really worth the 4 GR, but he is a straightforward way to deal out bounty. I am probably trying to do too much in this deck and could benefit from some trimming.
I had a lot of fun and a lot of shootouts with this deck. I don't think it is reliable in scoring CP and winning games, but that was not the most important thing when I made it.
|Dec 10, 2017 Harlath|