Revised version of the deck published literally just before this, to try and allow some teeth vs. fighting decks.
Looks very fun to play - also very risky, but that’s the fun part about jobs, right?
I really think Eagle Wardens would be a better home for running jobs and adds a lot of value to Alexander. Would lose a starting GR, but I’d consider dropping Lydia for a cheaper 1 inf dude to compensate.
I’d also try and strengthen the structure by considering which off value dudes are most important and try to create an actual third value
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