This deck is from Page 14 of the Gettin' to Know Gomorra booket.
This deck plays by boosting one of your dude’s bullets during the Noon phase, then it either corners someone and calls them out, or does a Noon job to ace them. In a shootout, your high bullets enable your shotguns and legendary holsters to kill the opposition before drawing hands.
Draw Hand: Your shootout values are 4s and 5s, with 3s as a backup.
Key Combos: Bad Company + Shotgun and/or Legendary Holster Silas Aims + This is a Holdup! + Bad Company