My attempt at a DMH deck that focused on wanted tech, jobs and some new toys from F&F. The idea is simple enough, get wanted with Alice Stowe thanks to Desolation Row's job, move bounty to other dudes with Makiao so if they are called out Alice can come to the rescue. Acquire Control Points on dudes as you go with Desolation Rows trait and cards like Meet The New Boss. All the while hoping for a possible DMH, making sure not to play your important DMH cards too often.
To start use Fixer, grab a card that'll help in the coming All-in plays. (If you lose Alice in the early game you're pretty much toast.) NEVER keep him unless you're looking for a first day Kidnappin' and you have Pearl-Handled Revolver in hand, making him a 4 stud sounds too tempting to pass up when you're opponent shows an opening posse of deed slide. Otherwise play your dudes that give you some sort of benefit for being wanted, load Alice up as much as you can and go nuts.
This deck is all about high-risk, high reward.
0 comments |
---|