Because I'd been discussing deck ideas and sharing lists with Carter and he knew all about my First Peoples deck, I tried something different for my game against him. The idea here was to invent QUATERMAN PRIME as early as possible, load him up with Yagn's Mechanical Skeleton and Hydro-Puncher, and then push his bullets further with Seamus O'Toole - PRIME isn't negatively affected if you pull a club, you only miss out on the bullets. It isn't a perfect plan, as PRIME doesn't get the shooter bonus from Jasper Stone (but Chuan "Jen" Qí or another backup shooter would).
The deck actually worked okay, it's main failing was in the luck department where I repeatedly failed to get the Dead Man's Hand while Carter could get nothing but them despite often having the worse stud bonus.
1 comments |
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Oct 19, 2025 Redgar |
I like the Quaterman Prime + Seamus, and using Prof to stretch low values into successful inventions.
I've been working on a deck that tries to pull off something similar, but I only realized after building that Quaterman Prime can't do Jacc's Failsafe job.
I'm feelin' inspired by this list to finish retooling that half of the deck, and to look at an even lower value or two... .