The importance of Value

published Jun 30, 2015 | | |
Card draw simulator
Odds: 0% – 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
The importance of Value V2.0 3 4 3

madscience 160

First go at a deck designed purely to take advantage of starting XP Max, and running the Huntsmen's Society. It should be "similar" to a Dudes and Deeds deck, but with the values as tight as they are (K-10, everything in deck) you should be able to shoot "some", and play board control.

It's all theoretical at this point.

12 comments
Jun 30, 2015 rhythm

Why only 1 The Pharmacy? Seems like at least 2 or 3 for synergy with Max.

Jun 30, 2015 tbowers13

Not really, even with Max how often will you have two dudes in your hand and the money to play both along with paying their upkeeps the following turn? Its a 4 cost deed with only 1 income, and in a dudes and deeds style deck you want to play as many different deeds as possible so that you always have deeds to play each turn rather than duplicates that you have to discard.

Jun 30, 2015 jaythejester

Surprised you don't have El Grajo.

Jun 30, 2015 madscience

Why only one Pharmacy? Well, to use it to max effectiveness, I'm going to need the pharmacy, AND good stiff drink, AND 2 dudes in my hand to play.

I'm running multiple copies of the hunsmen's society, because it benefits EVERYONE in the deck. it, coupled with Max, is the basis of the deck.

Jun 30, 2015 madscience

I'm still on the fence on grajo. He will more than likely end up in the deck, I'm just not sure who / what to drop out of yet.

Jul 01, 2015 Doowa

Legendary Holster? I can see the point of Fancy New Hat, but wouldn't some useful actions be better?

Jul 01, 2015 madscience

The Holster at this point, is just filler. That's it. Nothing more. There weren't better Hearts at Q, and the goal is to keep everything on value. The actions all have a purpose. Recruitment drive is a job. People will either fight with me, or I'm going to get a lot of stuff, cheap. Flight is a great cheating card for me. Clear Out gives me movement, GSD is a decent enough card that combos with Lillian, Louis, Remy, Max, and Angela.

As new cards come out, the deck will obviously get changed, and updated. I had thought about making the Q's into gadgets, but I just don't see a way to start a scientist worthy of the weapon, and I wouldn't pack gadgets if I didn't start a scientist.

It's a work in progress. It's not perfect by any means, but It's round 1.

Jul 01, 2015 Jedilanni

I built one of these deck yesterday. I am using Vitality tonic or bio-Charged Neutalizer as my queen value since I have some really good science in the deck and i start with Kyle for the science and he can invent the Stockyard which he then you can use it twice in a turn for a net gain of 3 2 for the ability and one for the production. Also went down on the Stiff drink by 2 and added point blank because your packing more than a few studs.

Jul 05, 2015 Andy

Holster will never go off however

Jul 05, 2015 madscience

Keep in mind, that when I built this originally the tonic wasn't in the DB. Now, with the tonic, I have been seriously considering how I can revamp this.

I have a love hate with Point Blank. I will be giving it a whirl for sure.

Jul 05, 2015 madscience

And, I spent some time going over ideas, and I have the new, and improved 2.0. I'm happy with the changes, but wont say that I'm completely done with edits yet. You can check it out over here:

dtdb.co

Jul 05, 2015 Andy

Liking v2 if be tempted by massacre at high noon for the king instead of stiff drink, but like the concept.