This deck is super fun to play - I might even say that even though the keyword only appears on three or four cards, that is is an "Experimental" deck. Early game, the abilities on your dudes work with the gadgets to great synergy as towards establishing your foundational economy, tightening your structure for the eventual shootouts. I wanted to build a deck that featured Teleportation Device by tempting your opponent to use it and instead get atomized by their own decks shooting structure. This has yet to unfold...
http://forums.pineboxentertainment.com/t/a-pair-of-six-shooters-tomass-holiday-challenge/3776/17
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Jan 02, 2021 jordan caldwell |
Potential changes W2DW: I don't think there is room for Arthur Dingler but his ability could add to the draw/flip/discard deed abilities of the other starters.
Maybe a single Bulletproof Vest?