Showdown @ The Crossroads Winning Deck

published Jan 01, 2015 | | |
Card draw simulator
Odds: 0% – 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

brystrom 80

This Bounty Hunter build went 6-1 at the NYE Showdown at the Crossroads Tournament in Kansas City with 18 competitors. It focuses on early aggression to cause a cripling setback or to secure a win with very few control points in play. Running 16 8s and 15 5s it is able to shoot effectively in pretty low bullet shootouts, making the first day Travis with a Bounty Hunter play no risk all reward. If Travis gets discarded he's on value so my structure improves. :-)

I ran into lots of 4th Ring decks as the final cut to four included myself and three of the five 4th Ring decks represented and I had to play through two of them to get to finals, my only loss coming at the hands of a 4th Ring deck in my first round. With the high starting influence I was able to gamble early with Travis and Bounty Hunters while camping and building for a bit until I was able to bring a formidable force after the rest of their wanted dudes when it was necessary for them to go all in on defense or lose too much influence/board position. With Pearly's in play and being winner of lowball I was able to negate some of the crazy spell slinging clowns with my action cards before they had a chance to pull too many shenanigans. Tommy was the MVP in most of these shootouts effectively negating Hex Slingin as they were often forced to cheat after so many bullet reductions.

Big thanks to Adam for organizing such an amazing event that brought players in from as far as California and Texas for all that sweet Doomtown custom swag.

14 comments
Jan 01, 2015 mplain

You did it! Congratz! :)

Jan 02, 2015 Darguth

I'm impressed and somewhat surprised that 31 on-value cards was sufficient for you. Especially without starting a stud Shooter like Wendy, Abram, etc.

After playing through the tournament what were your thoughts on the deck, anything you would change or tweak?

Jan 02, 2015 brystrom

I was surprised at how consistently well it shot too. I think the remainder values being stacked across a few suits really helped. I pulled lots of early legal fulls with like 7s or 10s being my underpair, again I probably got lucky. However as far starting studs I almost always got a revolver on Travis early giving me a 2 stud meat shield, which worked nicely with the Bounty Hunters. I'd definitely pop back up to four Stevens, Silas was a last minute change after seeing a first action B&B Attorneys drop in a pre-tourney friendly, not that I ever saw Silas at a time where I really needed a Steven.
I really want to fit a couple Coachwhips in as a couple times I forced them to cheat and combined with Tommy could really punish them. Unfortunately the only thing I could cut is one Pinned Down. Despite being key for negating their big studs I might trade one out and see what happens. I also see a few shifts here with the new set. Maybe making room for Gang Yi at the 10♠ spot and Hustings at the 3♦.

Jan 03, 2015 jiggy81

That silas game you saw was mine, sad to see he didn't do that much for ya. I tend to run a few stakes just rose coz him and Prescott utter. Great Job on the win and glad to see LD take it down

Jan 03, 2015 brystrom

Yeah I might actually keep him around, with 4 pearl revolvers I don't mind having another place to put one. He'd also be a nice action card soak for the rest of my posse if I can get him up to a four stud or so.

Jan 03, 2015 spyke7977

Gratz bry! Good Job!

Jan 04, 2015 LordManHammer

Well done! Good to see the Law winning some!

Jan 23, 2015 brystrom

Made a new version with 10s as a third value. DD really added some great options for this build. Showdown Bounty Hunter (DD) 5/8/10.

Jan 23, 2015 Jekmak

Could a Law Dogs Shooter be pushed to 12x 4 values - 2/5/8/10? Particularly if:

  1. Doyle's Hoyle can be used to swap its 10 for a 2.

  2. The deck remains really focused on making dudes wanted, to then take advantage of that fact through Bounty Hunter, Too Much Attention, Bluetick, Judge Harry Somerset, Clyde Owens, and Gang Yi.

  3. Four values might help win Low Ball a bit more.

dtdb.co

Would really value your thoughts on this approach.. @jekmak

Jan 23, 2015 mplain

Having experienced the horror of drawing four pairs off a 3-stud...

3's are stronger than 2's I think.

Jan 23, 2015 Jekmak

Can see how that could happen.

Yes, I really like your 3/5/8 politics deck.

Have you considered adding a Town Council to it? Which would allow a +3 influence first noon play with a potentially unrefusable callout...

Jan 23, 2015 mplain

I see thet you really like those small synergies. Like, building around 2's and 10's so that Doyle's Hoyle can potentially increase your hand rank by one - I bet 90% of Doomtown players don't even remember about this clause in its ability text. I'm afraid these small synergies that you like so much happen to rarely to actually be relevant and worth building around them.

Jan 23, 2015 Jekmak

hmm. that's a shame. I thought the 3x Doyle's Hoyle in the mix might be just the thing to mitigate against your "four pairs of a 3-stud" scenario - from 2 pair to full house..

Jan 23, 2015 mplain

The problem with Doyle's Hoyle, why it doesn't see much play, is that it's darn expensive. As a Law Dog, you won't actually make all that much money, and you need to pay additional costs to play Bounty Hunters. Considering that you also have lots of other moderately expensive goods in the deck (Bluetick, Peacekeeper, Quickdraw Handgun) you really really want to be playing 2x General Store, but that's off-value and would harm your 4-value structure even more.

Overall, test this deck of yours and tell us how it works economy-wise.