THE ACE REPORTER

published Oct 10, 2025 | | |
Card draw simulator
Odds: 0% – 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

ironcache 199

This is the list I brought through the Swiss of the tournament. It saw minor modifications throughout, but largely the structure has been unaltered.

The goal was to try and do something different with Lacy; rather than execute on his one known-decent archetype (heavy club flush), I tried to use him as a blitz tool for finding my hex control and winning fast. Unlike Grimme, Lacy doesn't make the cards cost exorbitantly.

In terms of how that went:

  • Round 1 (Win vs. Jayjester's Raven Black Hill Guardians): he had no force fight and I managed to rumors him down within a couple turns.
  • Round 2 (Win vs. Hehasmoment's Andrew Lane Bayou Vermillion Railroad): he had no force fight and I managed to rumors him down within a few turns.
  • Round 3 (Loss vs. Shekky_Ducky's Lacy O'Malley Deadwood Miner's Alliance): People might think that this list is bad against shekky because he'd hit me with a bunch of force fight clubs. And they'd be wrong. What Shekky's deck does is generate 6 CP (1 of which was 1 of my deeds) within 2 turns of play, and then force me such that I have to fight him. With my structure, I of course didn't win that fight.
  • Round 4 (Win vs. Ledgerman's Raven Bayou Vermillion Railroad): This was a long game, which is generally bad for my list (gives them time to build up influence). I needed to see more income and control early (factoring in his ability to neuter 1 deed with BVR). In the end, the resulting slog was almost 2 hours. It ended with me having both Nico and Doris on the board, he conceded due to having to leave with an inability to address the control situation.
  • Round 5 (Loss vs. Carter_Richardson's Jasper Stone House of Many Faiths): Alright, look, the game reports you guys do are cute. But a game of Doomtown where one player deck-builds around a known quantity and the other doesn't, ain't the fairest of fights. Carter brought a deck with 6 force fight cards, and 4 Fancy New Hats. He played this easy win for him well. For certain, it's my fault; he did tell me he knew what I was doing and it was a factor for him, and I could have pivoted given it wasn't a fixed list format, but I wanted to give this list its run through the Swiss ringer. I hope for better conditions (less blatant reporting of opposing decks gameplan in a tournament setting) next time I get the opportunity to face-off against such a strong opponent.

In terms of how this list evolved throughout the tournament, two big changes were that early versions had no jokers (intention of hoping to blitz by drawing more good cards to the play hand), and INWYK. The deck can't afford INWYK (all money is going to hex control, deeds, and dudes), so those became more TMA. The jokers were deemed necessary to help this loose structure win fights when it needed to.

What future changes I would make, is to solidify on 10s and 9s as values (giving it more fight structure). I'd include Ricochet in the deck for some cheatin' punishment. I'd include Vamoosin' in the deck (off-value) for some punchy shootout plays. The unifying idea; this deck needs to be able to fight in-case it comes across opponents who compel you to fight (both the losses were to those decks; shekky via CP pressure, and carter via 37 force fight cards), or otherwise to pressure lopsided fights via Phantasm shenanigans against opponents who are managing to build up too much of a board.

In terms of my closing thoughts on Lacy for this list, I'd prefer have 1 ghost rock. If I end up making it through the Swiss, I will be bringing something else.

4 comments
Oct 10, 2025 ironcache

Before anyone suggests Unprepared, TMA is too good for this list.

Oct 10, 2025 DoomDog

My Law Dogs Hexes list pre-dated Chastise so didn't have the Blessed mixed in, but went for largely the same plan. I went a bit more shooty and leaned harder on the 8s to get me Bounty Hunters and Judge Harry. Agree that Too Much Attention is great for this style of list. I even run it in my non-Law Dog Hex decks

Oct 10, 2025 ironcache

Yeah in my post-game discussion with Carter, we talked about Bounty Hunter. My default position on Bounty Hunter, with no testing behind it, is that I feel similar to where I landed on INWYK; the deck is allocating its rock to other areas, and I have a hard time stomaching Bounty Hunter's 2 cost (especially if I make the list more fighty and thus am losing most lowballs with a high-consistency high-value list).

Oct 10, 2025 ironcache

But Bounty Hunter is a really good card, and given all skilled dudes are 1+, it's not a risk.