Treadmill Decks: Negentropic Player Experience

published May 19, 2026 | | |
Card draw simulator
Odds: 0% – 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

ironcache 214

Because The Treadmill is a boring place to be.


A take on Negentropic Slide.

The twist is that, while you're pressuring them to venture out of their home to play the standard vs. slide match, you're looking to move your dudes into their home by using the hex suite to get there (Shadow Walk) and neutralize it (Phantasm / P Mark).

Bad starting rock. Not much to be done. Agent P could become Wilby if you really want.

I initially looked at the other direction (Huckster faction, import MS), but it has two problems:

  • Mary isn't good in the deck; while Diego also fails the 8s, at least he's not 5 rock R1 + an upkeep.
  • No good MS to import in the 8+ value range (all 2+ upkeep for underwhelming stats; Sylvester and Larry are great by comparison).

Technically has heart SF odds, but it's not the game plan and I don't think it's worth investing in See Through Specs to try and make it viable (but would be a valid variant).

LD and a couple cheeky TMAs were another thing I considered. But no cheap MS 1 and not wanting Negentropic to die in the hour of need quashed it.

I was initially considering 2 value 15/15 or 14/14 (with 2-3 clubs), but it was feeling hokey so I just decided to go full slide. It's hard to be fighty but also not use clubs. My take for fighty would probably be heart SF, pure gadget, with STS (mentioned above). But I think I prefer this for Negentropic (I'd just use other cards for heart SF fighting, I think).

0 comments