Dude • Draw 0 • Influence 1 • Cost 3 • Upkeep 0

Noon, Pay 1 Ghost Rock, Boot: Discard a deed from your play hand to put an in-town deed from your discard pile into your play hand.

"A pleasure doing business with you Mr. Essex. I'll arrange for Mr. Healey to make the delivery."
• Riccardo Rullo • Hell's Comin' With Me #8
By on

support for the Entrepreneur economic theme continues to tricky. Deeds are one of the keys to victory, and giving it too easily to just one faction would skew the game. So a balance had to be struck.

First version did not force the deed to be in town. My playtesters found the flaw in my plan, getting all the out of town, no risk deeds into play and leveraging that economic strength into easy victory. So now there is at least the board position risk of putting a control point deed into play.

This helps tactics that hinge upon particular deeds (The Whateley Estate) of course. Another tactic to consider is using Mr. Baird to keep your on value deeds in your deck and fish out your off value deeds to tighten up your value structure. (Maybe in an A, 8, J DMH deck??)