Came with my preowned collection.
Is this a question?
What a wacky deck!
What does Ol' Howard fetch?
Is Huntsmen's Society worth it with only 3 dudes it affects - and Lula's Exploit when the card text does nothing, and out-of-town-ness doesn't seem particularly beneficial?
I was just about to ask you guys the same questions after taking it for a test run... what the hell?
For the record, I'm a new player and this was my second game, the first using the Pinebox Entrepeneurs demo deck. I didn't build this, whoever I bought it from did. I get the gist of this - wall up and try to get cheesy control points (pre Nico errata) - but couldn't figure out why some things were in it. After staring at the deeds, I just didn't start Howard at all.
This is an incredibly janky deck, trying to combine Mad Science with Shamanism to pull Dead Man's Hand. Ol' Howard is probably to fetch Epidemic Laboratory to later exorcise with Idol of Tlazolteotl.
Probably salvageable if'n yer interested.
Hmm, as a guess I'd say this was a fortress deck, mixed with a dead man's hand deck? Fetch Epidemic Laboratory with Ol' Howard, protect it with totems and the auto-gatlings. Move Ol' Howard with the Idol. Don't play the J deeds.
As for the starting posse, hmm, tricky to see what they were up to. I'm guessing something like Ol' Howard (fetching the lab), Roderick, Black Elk, Sarah, and Jake, leaving 2 wealth and 2 income, and on although this does leave you with one less ace of spades for the DMH. Perhaps Enapay instead of Jake?
Are you sure you want to delete this decklist?
Designed and built by @alsciende. dtdb.co Creator/Maintainer Emeritus @platypusDT.
Maintained by Blargg.
Bug reports and Feature Requests on BitBucket
DoomtownDB is supported by the community to stay ad-free. Donate here.
Doomtown: Reloaded and Deadlands copyright .