This card is just crazy. For 3 and no upkeep, you get 2 influence.
He also gives you free money sometimes.
And he works well with the Morgan Outfit.
If you are playing Morgan and not trying Remy & James or some such, you should start this guy.
When Irving joins a posse, gain 1 ghost rock.
This card is just crazy. For 3 and no upkeep, you get 2 influence.
He also gives you free money sometimes.
And he works well with the Morgan Outfit.
If you are playing Morgan and not trying Remy & James or some such, you should start this guy.
Corner case for Irving Patterson:
Note that if you run a job and have Irving join the Leader's posse (even if the job ends up being unopposed) does count as Irving joining a posse, thus, triggering his trait.