7-8-J Steampunkmechs and Gattlinguns

published May 27, 2017 | | |
Card draw simulator
Odds: 0% – 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

oortje 82

Ive been playing this a few times, and it is pretty good. The amount of money you can make is amazing.

You start the game by inventing a Post-A-Tron with Margaret Hagerty. The upkeep of gadgetdudes is reduced by one, this effects both Post-A-Tron and Yagn's Mechanical Skeleton. Now you have an income of 2 instead of just 1. On your first turn invent a gattlin gun at the Wagner Memorial Ranch to increase the procuction, if possible. Second get 3 gr with you Post-A-Tron. You should have 8 to 10 to spent on you first turn. Good luck!

The lowest card in the deck is 3, so to reach a 9 difficulty pull on the exoskeleton use Diego Linares (4 mson horses) and the 2 reduction on the Wagner Memorial Ranch. If 3s are out you can use your outfit savely on yagn's. The The Auto-Gatling is so funny, because they cant get rid of it easely. If this is the only gadget in hand use outfit and wagner to unboot and increase production. Hydropuncher could always be succesfull when used with wagners.

Build your army of studs and replenish them when needed.

I intentionally play no joker. This is because there is no carddraw mechanic, so you want to be able to play every card you draw. Jokers slow it down a little This also makes Denise Brancini a good addition.

May 28, 2017 jaythejester

You might want to give Morgan Regulators a try with this deck. I know you won't get the combo with Post-A-Tron, but the extra stud, the slide control, and you get to unboot a dude with a horse sending them to the town square.