An introductory Fourth Ring deck with 2x Base Set and 1x each expansion up to and including Dirty Deeds. The six decks in this series (one per faction can all be built at the same time, excluding the jokers (you'll have 4x jokers from two Base Sets, so you can switch them in to whichever two decks you're playing with).
Your main shooting values are 10, J and Q.
Your goals is to get some copies of Blood Curse in to play and use it to lower your opponent's influence while out manoeuvring your opponent with Shadow Walk to snatch control points, pull your opponent's dudes out of position and deny them income.
- You have a positive net income each turn even if you lose lowball, so you can build safely unless your opponent has enough control points to win. This gives you time to wait for the right cards in your hand and to play more dudes/deeds. Remember you can spread your deeds either side of your home to help spread his dudes out. The The Sloane Gang home only generates control points after victory is checked: this can buy you an extra turn.
- Use your home to cycle cards you don't need and replace them with cards you need and generate ghost rock.
- Edit: to make all 6 deck simultaneously, please removes 1x It's Not What You Know and replace with an additional copy of Forced Quarantine.