• 1–17

17 cards

Title Gang Type Value Cost Keywords Set
Adler's Needle Neutral Goods K 3 Melee • Weapon • Unique Out for Blood 46
Aetheric Shockwave Inducer Neutral Goods 10 1 Experimental • Weapon • Gadget • Difficulty 6 The Showstopper 14
Asyncoil Gun Neutral Goods 9 2 Weapon • Experimental • Gadget • Difficulty 6 No Turning Back 13
Bio-Charged Neutralizer Neutral Goods Q 2 Gadget • Difficulty 9 • Weapon Faith and Fear 26
Bio-Charged Neutralizer Neutral Goods Q 2 Gadget 9 • Weapon • Experimental Weird West Edition 176
Claws Neutral Goods 6 2 Melee • Weapon Too Tough to Die 39
Electrostatic Pump Gun Neutral Goods 5 2 Experimental • Weapon • Gadget • Difficulty 5 Too Tough to Die 38
Evanor Neutral Goods K 4 Melee • Weapon • Mystical • Unique Faith and Fear 27
Holy Wheel Gun Neutral Goods 6 2 Mystical • Weapon • Gadget • Difficulty 5 Double Dealin' 15
Hydro-Puncher Neutral Goods 7 1 Melee • Weapon • Gadget • Difficulty 5 Blood Moon Rising 28
Hydro-Puncher Neutral Goods 7 1 Melee • Weapon • Gadget 5 Weird West Edition 161
Legendary Holster Neutral Goods Q 4 Weapon • Mystical • Unique Base Set 98
Rapier Neutral Goods J 1 Weapon • Melee No Turning Back 15
Rapier Neutral Goods J 1 Weapon • Melee Weird West Edition 174
Stoker's Sabre Neutral Goods 7 3 Mystical • Unique • Weapon • Melee Nightmare at Noon 14
Yagn's Mechanical Skeleton Neutral Goods J 2 Weapon • Attire • Horse • Gadget • Difficulty 9 Bad Medicine 15
Yagn's Mechanical Skeleton Neutral Goods J 2 Weapon • Attire • Horse • Gadget 9 Weird West Edition 175
  • 1–17

17 cards