Abominations, Hucksters, and Mystical goods! Too many themes for one deck? Probably. Fun? For sure!
4 dudes met yesterday for the Madison Hunting Grounds event - now forever known as the Fearsome Four! All 4 of us were running Fearmongers - 2x Fourth Ring, 1x Sanitorium, and mine with Bayou Vermillion Railroad. This deck stumbled into a not-deserved 1st place, mostly because of a win before time compared to a win at time.
This is just trying to take advantage of the outfit, with the star of the show centered around Magnum Opus Tenebri. Evanor, Skinwalker, and even Fleet-Footed were there to help get those bullets up. Unfortunately I was never able to use the Magnum, as either the posses bullets didn't add up, or most of the time I couldn't get both my dude and the weapon unbooted into the shootout, as both movement and opposing cards like Phantom Fingers and Unprepared ran amok.
To summarize most games, I had trouble if I couldn't find any mystical cards, but once I did the discount and the extra GR each turn was very helpful. Jake Smiley, Paggs, and Funtime are all great to equip with a mystical good and send over to opposing deeds, as you get the money and completely deny their income and CPs (something those dudes normally can't do).
All in all it can probably use some serious tweaking as it struggled at times, but overall it was fun to play and the meshing of themes was entertaining.
|Jul 18, 2019 jordan caldwell|
|Jul 24, 2019 crx3800|
|Jul 25, 2019 Prodigy|