A variant of the Mario Crane deck starting Lane Healey.
7s - x12, 8s - x13, 9s - x8, Straight Flush
♠ Travis Moone is back to get me some early horses, and to burn things down with a Flame-Thrower.
♥ Flame-Throwers replaced 2x Force Field because I don't depend on them as much now. Although 5 cards in the deck might fail the pull, so preferrably use Morgan Research Institute before trying to invent it.
♥ Pinto and Auto-Revolver replaced the Holy Wheel Gun because Lane needs them horses. So the focus of draw structure shifts from 6s to 7s.
♣ Horse Wranglin' instead of One Good Turn because, well, horses.
♠ Mario Crane is still in the deck to wreak some late game chaos, but now you're somewhat less vulnerable to early attacks.
2 comments |
---|
Jan 16, 2015 makkam101 |
Jan 16, 2015
mplain
If you want a more gadget-less approach to starting Lane, here's my standard Cavalry deck. Card cycling is nice, true, so Pony Express might be a good idea. |
Great deck! I was previously starting with James Ghetty which was a bit expensive and Jon Longstride who was a bit pointless so I was glad to have these two pointed out to me. I didn't have Double Dealing so I put in some non gadget weapons like Pair of Six-Shooters and Quickdraw Handgun and also some more horses. Also I added Clint Ramsey instead of Mario Crane which I know is not nearly as good as him if anyone has any better suggestions I'd love to hear them. Overall I thought this was a great deck but you might want to consider something like Pony Express 1st Baptist Church or Lady Luck to keep the cards flowing. I have put my version of this up for any one who is only using NTNR and would like to see it.