Rabbit's Deckception A-4-5

published Oct 22, 2015 | | |
Card draw simulator
Odds: 0% – 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
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kevnburg 17

Tao of the Jade Rabbit + Aces. Use Allie Hensman + Establishin' Who's in Charge to win fast, and maintain a high max. hand size w/ Randall and Bai Yang Chen to try and always have some Kung Fu in your hand.

For Kung Fu: Bai Yang Chen, Hamshanks, and Xiu Yin Chen can not fail a pull, so mainly rely on them for Kung Fu. The Nunchucks and La Quema's are there to boost up your other kung fu guys (namely Xiaodan Li) so you can start bouncing people back with them consistently.

9 comments
Oct 22, 2015 mplain

Could you describe how exactly you're using the Rabbit's Deception?

Oct 22, 2015 kevnburg

Use of Rabbit's Deception varies based on the situation and especially based on how many guys are in the opposing posse + whether or not you have access to Rabbit's Lunar Leap. Here are a few situations that I'll use it in, though

A) Calling out and then booting back a scary dude like Steven Wiles (use a weaker kung fu guy like Hamshanks or Xiaodan w/ nunchucks).

B) Protecting kung fu guys from jobs like Bounty Hunter.

C) Dwindling down the bigger threats in a large posse to give myself the advantage in a shootout.

If I'm trying to win the shootout, I generally want Bai Yang Chen in the posse, so I won't use him for Rabbit's Deception unless I have a Lunar Leap to bring him back in.

Oct 22, 2015 mplain

@kevnburgbut when is Rabbit's Deception better than Pistol Whip?

Oct 22, 2015 kevnburg

@mplain Mainly, Rabbit's Deception is more consistent than Pistol Whip because the 4x Rabbit's Lunar Leap essentially act as 4 additional copies you can use that bring in far away dudes to Deception, even if they were already booted. This in conjunction with this deck's overwhelming number of cheap dudes creates a dynamic where you can more easily control the entire town even if you're booting your dudes for movement; if a dangerous threat comes to call out one of your many booted dude, you can either still run back home with Deception or Leap+Deception to punish that dude for starting a shootout. I've often sent Hamshanks off to out of town deeds because I've known that he can still leap in and then deception to save the day, + an Asakichi Cooke sitting at home and The 108 Righteous Bandits give me the insane movement to put dudes back in position after Rabbit's Lunar Leap and Rabbit's Deception displace everything.

You will sometimes also get the added benefit of being able to bring the dude back unbooted with Rabbit's Lunar Leap if you Rabbit's Deception first (whereas Pistol Whip would have ended with your dude still booted).

Oct 22, 2015 mplain

@kevnburgthanks for the explanation!

Do you thing it might be worth it to play Shotgun and/or Legendary Holster to engage, shoot one opposing dude dead, then run away with Rabbit's Deception and send another opposing dude home?

Oct 22, 2015 kevnburg

@mplainIt's an interesting combo. The main problem with implementing it for this deck at least is that this deck could struggle to get dudes to high enough bullets for those cards to be effective. This deck also tries to win faster, and I worry that spending time trying to set up a bullet advantage would slow the deck down.

Where those cards would be useful is a deck that runs Zhu's Ferocity and Raking Dragons to more easily get the bullet/value advantage. You could then consider splashing in Rabbit's Deception to get that escape ability. I personally did not want to do this because I liked Aces as a value and did not want to further dilute my shootout ability with more 2s, 3s, and/or Queens, but I get the impression that a deck like that may consider running a poor shootout structure so that it can win lowball (or maybe even a straight structure with A-2-3-4-5 / 2-3-4-5-6).

Oct 23, 2015 TomTheOlympian

How are you dealing with landslide and other passive decks that never leave their homes and rush control points? It doesn't look like you have anyway to force fights.

Oct 23, 2015 Snakebitcat

Rabbit's Deception and Rabbit's Lunar Leap combo beautifully to kick an opponent's dude out of the fight, and then have your dude jump back into it.

Oct 24, 2015 kevnburg

@TomTheOlympianThis deck tries to outpace more passive decks with an early Allie Hensman, deed spam, and Establishin' Who's in Charge, and the large handsize helps this deck reliably play at least one deed per turn if it is so inclined. In general when playing this deck, I often find myself spending the bulk of my ghost rock on spamming deeds.

Aside from that, I'll also send Hamshanks Asakichi Cooke and Randall to take opposing deeds to deny income and gain more control. I might consider replacing the 2nd Pony Express with a 2nd The Mayor's Office so Benjamin Washington and Xiaodan Li can more reliably give support in the deed control game.