The deck I used most often during last OCTGN league, including semi and a final game.
Ooh I never thought of using the Full Moon Brotherhood home to limit movement as a way to set up Puppet - that's devious!
Actually, FMB is mainly for switching off Jake, Karl, Fred and Bai Yang. Situationally it has ather uses including the one you mentioned :)
Why the 6 and 10 of Clubs? And how do you win generally?
This deck needs to be fast and you need to bring as many spells and at least one more huckster as soon as possible.
The win condition is simple play CP and reduce opponent's influence.
Are you sure you want to delete this decklist?
Designed and built by @alsciende. dtdb.co Creator/Maintainer Emeritus @platypusDT.
Maintained by Blargg.
Bug reports and Feature Requests on BitBucket
DoomtownDB is supported by the community to stay ad-free. Donate here.
Doomtown: Reloaded and Deadlands copyright .