My take on a Dead Man's hand deck. It has some hand manipulation with The Ghostly Gun and Ace in the Hole. I also have some outlets to ace some of my cards like Buried Treasure and Gomorra Parish. Win con is to play the Epidemic Laboratory and keep starting a job, hopefully I'm able to get a Dead Man's when my opponent tries to oppose the job. Down side are the low value cards that can affect my pulls when using a hex. Let me know what ya'll think about it!
2 comments |
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Jun 19, 2018 Harlath |
Jun 22, 2018
chemical_shed
```@Harlath` Thanks for the suggestions! I posted an updated version with some of the changes you suggested. Can't wait to try this version out. |
Looks solid, I like the Epidemic Laboratory to give you a way to try to push for a win even without a forced callout/aggressive job. Might be worth considering 1x or 2x Recruitment Drive or 10, or Unprepared as these are all strong cards?
Doing the above (and taking it a bit furhter) could play a role in tightening up the draw structure too, although the looser structure will help you dominate lowball for a big economic advantage, and your Ace in the Hole and The Ghostly Gun will help you get away with a looser structure in shootouts.
Worth swapping Micah Ryse for Valeria Batten in your starting posse, and using the savings to add Henry Moran, Willa Mae MacGowan or Christine Perfect? They all give you an extra draw in shootouts and another body to absorb shootout casualties with.
Might be tempted to boost This'll Hurt in the Mornin' up to 3x or 4x at the expense of Reserves, as I think you might be ok on ghost rock even without the latter card.
Creative work going for DMH with Hucksters. :)