• 1–12

12 cards

Title Gang Type Value Cost Keywords Set
Aetheric Shockwave Inducer Goods 10 1 Experimental • Weapon • Gadget • Difficulty 6 The Showstopper 14
Asyncoil Gun Goods 9 2 Weapon • Experimental • Gadget • Difficulty 6 No Turning Back 13
Auto-Revolver Goods 7 1 Weapon • Gadget • Difficulty 7 Base Set 89
Bio-Charged Neutralizer Goods Q 2 Gadget • Difficulty 9 • Weapon Faith and Fear 26
Devil's Six Gun Goods 9 3 Weapon • Mystical • Gadget • Difficulty 6 There Comes a Reckoning 29
Diable en Boite Goods A 0 Mystical • Weapon • Gadget • Difficulty 2 Frontier Justice 12
Electrostatic Pump Gun Goods 5 2 Experimental • Weapon • Gadget • Difficulty 5 Too Tough to Die 38
Flame-Thrower Goods 8 2 Weapon • Gadget • Difficulty 8 Base Set 91
Holy Wheel Gun Goods 6 2 Mystical • Weapon • Gadget • Difficulty 5 Double Dealin' 15
Hydro-Puncher Goods 7 1 Melee • Weapon • Gadget • Difficulty 5 Blood Moon Rising 28
Magnum Opus Tenebri Goods 8 3 Mystical • Weapon • Gadget 8 • Unique Out for Blood 44
Yagn's Mechanical Skeleton Goods J 2 Weapon • Attire • Horse • Gadget • Difficulty 9 Bad Medicine 15
  • 1–12

12 cards