3s - x12
5s - x13
7s - x13
This is what my Plasma Drill deck has evolved into. I decided to ditch the Flamethrowers to get more low-value cool actions, plus some extra horses.
The deck revolves around Lane Healey - give him a horse, use him to play a deed, then bring him into a shootout even though he's booted.
If you lose Lane you still have a lot of cheap studs to harass the opponent with, plus some backup influence. And you should have a lot of money with this deck, so playing them won't be a problem.
Since I face a lot of Morgan and 4R, I decided to play Kidnappin' and Bad Company. If you expect more Sloane and Law Dogs, you could replace them with Pinned Down and Hidin' In Shadows.
I feel like Morgan is the most versatile faction in the game right now. You can play Landslide, Cavalry, Gadgets, Hucksters - their ability is all-around excellent!
|Dec 09, 2014 brystrom|
|Dec 11, 2014 mysticpickle44|
|Dec 12, 2014 mplain|
|Jan 03, 2015 brystrom|
|Jan 03, 2015 mplain|