An introductory Law Dogs deck with 2x Base Set. The four decks in this series can all be built at the same time, excluding the jokers (you'll have 4x jokers from two Base Sets, so you can switch them in to whichever two decks you're playing with).
Your main shooting values are 3, 5 and 8.
Your plan is to use your home to make opposing dudes wanted and then call them out with your copies of Bounty Hunter.
Expanding your collection
Blood Moon Rising (PB): this gives you a huge upgrade to your starting posse options, adding "Thunder Boy" Nabbe and Hattie DeLorre. Between them, these dudes pack a lot of influence, can reduce opposing bullets and “Thunder Boy” can make himself a stud if there’s an opposing wanted dude. Additionally they’ve got solid values/grit which helps if you’ve been struggling against Soul Blasts/Shotguns.
No Turning Back (SB): gives you Judge Harry Somerset (Exp.1). He’s 8 value (safely out of the range of Soul Blast/Shotgun) and can start a job that discards an opposing wanted dude if it succeeds. The Judge even generates a 2-Stud Gunslinger to help arrest the wrong doers! Lots of Law Dog decks use 8 as a value, so he’s easy to fit in to your shootout structure or you can even start him for a very aggressive but risky deck. This pack also contains Ol' Fashioned Hangin', an action card that starts a job that targets a dude with two bounty and aces them if a the job succeeds – you can make a strong, thematic deck using this. This job doesn’t boot the leader so it’s a strong combo with Xiong "Wendy" Cheng or Pistol Whip from the base set – you can go after an isolated dude and kick them out of the opposing posse to automatically succeed at the job without the risk of a shootout.
A fuller guide to getting started in Doomtown reloaded is available here: http://forums.pineboxentertainment.com/t/a-buyers-guide-to-doomtown-reloaded-introductory-decks-for-2x-base-set/1632
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