Law Dogs 2x Base Set

published Apr 09, 2017 | | |
Card draw simulator
Odds: 0% – 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
Law Dogs 2x Base Set + up to Dirty Deeds 4 12 0

Harlath 1098

An introductory Law Dogs deck with 2x Base Set. The four decks in this series can all be built at the same time, excluding the jokers (you'll have 4x jokers from two Base Sets, so you can switch them in to whichever two decks you're playing with).

Your main shooting values are 3, 5 and 8.

Your plan is to use your home to make opposing dudes wanted and then call them out with your copies of Bounty Hunter.

  • You have a positive net income each turn even if you lose lowball, so you can build safely unless your opponent has enough control points to win. This gives you time to wait for the right cards in your hand and to play more dudes/deeds. Remember you can spread your deeds either side of your home to help spread your opponent's dudes out. The The Sloane Gang home only generates control points after victory is checked: this can buy you an extra turn.
  • Watch out for opposing effects that target your dude's value, like Shotgun or Soul Blast. You've got way of managing these threats however: try to wait for Hiding in the Shadows, win lowball and Pistol Whip out the opposing threat or get Steven Wiles to handle the problem. If you're flush with cash you can even use Bounty Hunter to bait your opponent in to using their Shotguns/Soul Blasts etc. Far better that the bounty hunters perish than any of your precious dudes with influence.

Expanding your collection

  • Blood Moon Rising (PB): this gives you a huge upgrade to your starting posse options, adding "Thunder Boy" Nabbe and Hattie DeLorre. Between them, these dudes pack a lot of influence, can reduce opposing bullets and “Thunder Boy” can make himself a stud if there’s an opposing wanted dude. Additionally they’ve got solid values/grit which helps if you’ve been struggling against Soul Blasts/Shotguns.

  • No Turning Back (SB): gives you Judge Harry Somerset (Exp.1). He’s 8 value (safely out of the range of Soul Blast/Shotgun) and can start a job that discards an opposing wanted dude if it succeeds. The Judge even generates a 2-Stud Gunslinger to help arrest the wrong doers! Lots of Law Dog decks use 8 as a value, so he’s easy to fit in to your shootout structure or you can even start him for a very aggressive but risky deck. This pack also contains Ol' Fashioned Hangin', an action card that starts a job that targets a dude with two bounty and aces them if a the job succeeds – you can make a strong, thematic deck using this. This job doesn’t boot the leader so it’s a strong combo with Xiong "Wendy" Cheng or Pistol Whip from the base set – you can go after an isolated dude and kick them out of the opposing posse to automatically succeed at the job without the risk of a shootout.

A fuller guide to getting started in Doomtown reloaded is available here: