Old Man's Club - Sheriff Winner Frankston VIC Aus

published Sep 06, 2015 | | |
Card draw simulator
Odds: 0% – 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
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epicecky 58

What could be better than a 3-cost, 3+ income deed? Not much, as this deck goes to prove!

Built from the ground up around Max Baine (Exp.1) and Huntsmen's Society, this shootsy Morgan deck took me to first place at the Sheriff event in Frankston, Victoria. You have 14 dudes at 10 or higher, all members of the Huntsmen Society. You've got a bunch of shootout plays to make against those pesky Desolation Row and Law Dogs decks, with some solid shooters on J to help you out and Studs on all values. You've then got trumps against other control decks in your dudes on Q, as well as your pair of Election Day Slaughter and single Meet The New Boss. The Whateley Estate was a powerhouse all day, whether it was returning Jokers for the shootout matchups or returning MTNB for further inevitability against control matchups. You've also got a collection of great economy off-value deeds to keep you going.

Critique welcome!

11 comments
Sep 06, 2015 mplain

Ah, good job :)

Baineslide decks didn't work for me, because the best high value filler Hearts are hexes, and then it makes more sense to play this deck type in 4R, but if you're playing a high-value Clowns deck then you don't really need Max Baine, so it was a closed loop for me. Glad you managed to break out of it :)

Sep 06, 2015 Gozik

Grats on your result!

Why la quema? Have it seen plays through tournament?

Sep 07, 2015 watbob1

don't forget how useful Old Man McDroste was against Desolation Row ;)

Sep 08, 2015 kazujmi

similar question as Gozik, why the two aces? why not use that space to add more deeds at better values?

Sep 09, 2015 ringokid

Love the deck idea! just a question... why do you have the "Q" Max Baine in the deck?... can you downgrade it?

gratz for your star fella! i am a Morgan too ;-)

Sep 10, 2015 epicecky

Thanks for the feedback!

@mplain My first draft was Law Dogs, but it just didn't gel. Hat is a great filler heart though, and it synergizes with the MCC ability so well! After a few iterations (I tried 16/16/16 and 12/12/12/12 amongst others), I came to this.

@Gozik La Quema is a bit of a pet card. It's got some synergy with JW Byrne and Lane Healey, but most of all it was big on Lilian Morgan - it then becomes impossible to call out any of my dudes without everyone else potentially being in the fight. Definitely a replaceable card though!

@watbob1 I won't forget that game for a while ;)

@kazujmi Pony Express is probably the second best deed in the deck. The economy is good, and the ability to cycle through your numerous 7GR+ dudes or useless combat tricks, depending on the matchup is unmatched. I could see justifications for Gomorra Parish or Killer Bunnies Casino as they both fill the same purpose, but Pony just really is the best.

@ringokid From the composite rules - You can replace a dude card with another dude card whose experience level is no more than one greater or lower (non-experienced dudes are considered experience level 0). Thus you can replace a non-experienced dude with the Experienced 1 version, and vice versa.

There comes a turning point in the deck where you no longer need Max10's abilities due to having too much GR/not enough dudes inhand, and MaxQ's abilities are typically sweet around then. I did get to "downgrade" as an action during time in the round actions, for +2 influence, +1 cp on Max, +1 cp on the deed Max was at, and +1 influence for another dude I had at a ranch. Pretty big swing!

Sep 13, 2015 darthstoat

Have you tried Nathan Shane and Travis Moone as starters instead of J.W. and Jacqueline? Nathan does have fun with rapiers

Sep 16, 2015 dcdennis

so i just played this deck on octgn (as a new player) and it felt really shitty to me, nothing really seemed to be working correctly together, then when i looked closer at the list i realized that octgn incorrectly started the wrong version of max baine. i imagine if the correct version of max was out things would have played differently.

Sep 16, 2015 epicecky

@darthstoat Nathan could be alright over JW. In exchange for his ability, I'm losing 1 bullet on the Rapiered equivalent, and changing value from a Q to a 7 (which matters for that 1 guy in the room playing Stone Idol/Shotgun :P). The influence is offset by JW getting an extra from his Hat anyway. Travis I'm less sure on. The second Stud is crucial against any non-Control strategy as it buys you the time you need to get set up. It'd be a big help against Control matchups though. Will need to test!

@dcdennis That would be a bit of an issue! Extra upkeep, and no cost reduction! The deck is pretty tough to play as a new player I feel. It's not intuitive, and you can't take shootouts unless you've got enough set-up. Once you get the hang of it though, the amount of free ghost rock heading your way from Max/MCC/Huntsmen is really powerful.

Sep 16, 2015 mplain

@dcdennisI assume that you used the auto-downloader tool to get the images, and it downloads non-XP versions for all XP dudes (because their names are identic on Octgn). Just the images though, the card is still scripted correctly in terms of cost, upkeep, and used ability. So if you just downloaded this deck and played it (not created a new one from scratch), it is impossible for Octgn to start the incorrect version. It can shown you the wrong image though, if you used the auto-downloader tool.

Sep 29, 2015 Flash

I was creating a similar deck myself, so I tried your variation and it rocked. I found it played like a deedslide, making so much money that max's ability was almost irrelevant. Im thinking of ditching max as a starter, maybe keep him in the deck though, and put in Arden. Costs one less, and the high values means his ability should work. Thoughts ?