Now that the schoolmarm and her husband have done with their honeymoon, it's time to get down to business: using the Home ability to put bounties on almost anyone before heading out and leaning on the miscreants. Constance Daugherty has arrived to put some of this paperwork in order. Putting down some law will speed up the process.
Most deeds cost 2 or 3 and generate 1 or 2 income, so do some building before grabbing pups n' pistols. Have the young 'uns help out with the work. Lessening opponents' influence is done by lessening their dudes. Most folks on the roster have some influence to keep others' win conditions at bay.
Andrew Burton keeps an eye out to tell Wylie and Bramble where to go. As a little economy starts going, more Law Dogs will sign on, ready to apprehend those wanted dudes and fill up the jail. A little ghost rock will buy us a Bounty Hunter or a professional or two. Bring in Shelby to help with the biggun's. We don't much care if you cheat; we'll get our bounty in the end.
The value range is fairly wide, making lumps around the 2, 3 and 10 mark but otherwise scattered. Lowball is about 50/50, and shootouts are won with the debuffin' and cheatin' resolutions at our disposal. Take it a bit slow at first. Wylie's a dangerous man, but even if every opposing Dude is wanted, he'll need a gun or Shelby to reliably take them out.
2xA - 13x2 - 13x3 - 6x4 - 1x5 - 2x6 - 0x7 - 4x8 - 0x9 - 9x10 - 1xJ - 1xQ - 0xK
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