This deck feels like it's trying to do a bit too many things at once (and I say this as someone who frequently runs into the same problem when deck-building).
Might it be better to split it into two decks - one grifter/robbery built around the DMH plus some Heists/Muggings, and another guns&horses deck minus the As and Js (and perhaps leaning more into nice 7s like Samantha "Sammy" Cooke, Marion Seville (Exp.1) and Run 'Em Down!)?
You´ re probably right, I´ m still learning the game and triying to find card sinergies while also wanting to maintain theme. Sadly fo me, it´ s quite a nightmare to find the right cards with the right values among the gigantic amount of cards...
will continue trying...
I can totally appreciate the "nightmare" you're talking about. To this day, I still find Doomtown deckbuilding an interesting puzzle, and that's after pretty constantly playing the game since the start of Reloaded. As a newer player looking at this card pool, I can see it being daunting, possibly overwhelming.
When I make a deck, I generally follow this flow:
I'll go back and forth between these steps, but that's my general flow. Applying that here (for example's sake - definitely not trying to hijack your idea, and, certainly, you might take it in a completely different direction than me that does a better job):
I drafted it up here for reference. Again, there's a bunch of different ways you could take this than how I did; you could incorporate the horse theme, you could focus on melee weapons (maybe with Marion Seville (Exp.1) + Shan Fan Showdown!?), and so on. Hope this was somewhat helpful.
Thankyou a lot @ironcache for the extensive write up. I definetely need more plays and more deckbuilding experience :)
@ironcache Excellent comment which deserves to be a thread of its own in the forums.
Although I gotta say you lost me with the remark about having to settle for "" at 5 - on the contrary, I'd say emphatically that 5 offers the best Deeds of any value for shootout-oriented decks (Charlie's Place, Pearly's Palace, Hart's Tea Shoppe, Epitaph Branch Office, Shane & Graves Security) - the first two being particularly valuable for Shotgun decks).
(Also, it you're running Shotguns and stacking on 5s, Christine Perfect is pretty much a must-have.)
So this is where the puzzle kind of comes in to play, and to a large degree, card familiarity. I never make these shotgun style decks, so a lot of the cards that support them, really aren't on my radar. You're completely right about Christine Perfect, she should be in.
With respect to the deeds, I agree that Pearly's effect is very desirable, and should've been given further consideration for a shotgun deck. I also dislike 5/3 deeds in general, and am not a huge fan of 3/1s (ala Hart). I generally view deeds as economy, and I give preference to 2/1 or 3/2 (or better), and if it isn't that, it needs to be highly beneficial.
I'm gonna leave the deck as is, as I really only drafted it together for commentary here. But I agree with swapping in Christine and Pearly.
Are you sure you want to delete this decklist?
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