This deck attempts to gain 6 or more control points for a stealthy turn one win. If The Caretaker gets a Buffalo Rifle it should allow Doris and Nicodemus to rack up control points.
19 comments |
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May 12, 2017 jordan caldwell |
May 12, 2017
jordan caldwell
Or better yet, Gomorra Lot Commission? |
May 12, 2017
drew
Thanks for the suggestions. I think the design works better for generating control points if the left and right locations go to 2 control point deeds. Gomorra Lot Commission would only generate 1 GR, offsetting its own initial cost, but require dumping a 2 CP deed. Its also unlikely to trigger extra movement. If anything, The Mayor's Office, is much more synergistic so I'm adding that as an off-value deed. |
May 12, 2017
Nobuyoki
Well, the Gomorra Lot Commission can be added to your starting line-up. That's why he proposed that : if you don't draw any deed (which would be pretty unlikely, but shit happens), that still gives you the opportunity to do your 3 CP mind trick. Plus, if you draw two identical deeds in your starting hand, it's all good, since you will be able to move your Doris + get another gr + draw more at the end of the turn. Could be used as another mean to move if you don't draw a guide horse. |
May 13, 2017
jaythejester
Thank you for inspiring me. Interesting deck, and possibly very meta changing in a local environment. I could see decks falling hard to this if they boot some of their dudes first turn for D-Row, or gadgeting. I am looking at taking a 6-8-Q approach, starting Nicodemous, and running Blood Curse to drop their influence / bullets. |
May 14, 2017
Devogenes
Baby with the bufallo rifle is maybe the funniest image in Doomtown. |
May 15, 2017
drew
Regarding Henry Moran he's mainly there to win lowball hands and get the extra GR to play two deeds. He's needed because of the strict 3-J-K composition. Note, there's a mistake in my list - Clementine Lepp and Jake Smiley shouldn't be there. They should actually be J value characters and thus the deck more for shootout draws. |
May 15, 2017
drew
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May 15, 2017
Nobuyoki
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May 15, 2017
Harlath
Sometimes you can sneakily gets people to use Nicodemus Whateley's ability more than once if you can get them Out of Town/to Town Square/back to your Home as then the ability drops off and they get a fresh new version of the ability to use! I think this is perhaps what was being referred to? It's a sneaky trick and you still need to unboot a dude so they can vote for Nicodemus, but it can get you the extra control point you need to win! :) |
May 15, 2017
DoomDog
I believe having a way to unboot the dude and a Good Stiff Drink will let someone use the ability twice. |
May 15, 2017
Nobuyoki
Technically, the dudes gain the ability when they are in in town deeds. Which means, when you go to the TS, you lose the ability, that you gain again when entering an in town deed, would that be the one you left or any other. You can argue that, since the capacity "disappeared", you can use it again, but I personnally find it a bit too strong. I'm pretty sure this exploit wasn't intended. They should have just written "Your dudes gain the ability : Noon : While this dude is at in town deed and he has one influence, boot him to give Nico a control point."" |
May 18, 2017
LordManHammer
Hmm... That seems as an oversight ruleswise. I like the deck idea! :D Well done. |
May 18, 2017
LordManHammer
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May 19, 2017
Harlath
I checked with the rules team about refreshing the ability from Nicodemus Whateley, and my post above is indeed how it works (link below). Given the reasonable concerns expressed by people above, I hope people are reassured that the rules team are monitoring this for any future problematic interactions. I've occasionally used this trick in tournaments to eke out an extra control point, but it is quite janky and requires a bit of movement + unbooting. |
May 19, 2017
Nobuyoki
I then have a question : you don't necessarly have to move to an out of town deed, isn't it? You just have to move to your home or to the town square to be able to use the ability again, which means that this deck can do 2/3 CP with one dude with guide horse/Pharmacy/outfit ability. |
May 19, 2017
Harlath
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May 20, 2017
drew
I also found the Buffalo Rifle + The Caretaker combo to rarely ever come out, just too janky. This deck also has a weakness against Steven Wiles. |
May 20, 2017
Harlath
Glad to help. Pleased to see this decklist prompt so much discussion. Doomtown has a large enough (and growing!) cardpool and playerbase to allow experimentation and new things to be discovered while avoiding having such a large playerbase that the game is considered "solved". A happy medium at the moment. :) |
Wagner Memorial Ranch?